![]() DeletedUser25920 2 I started a Bronze Age city recently, but do not remember when the side quest appeared. Please let us know what you think in the feedback thread. Is there something that triggers them - battles, etc. First, run through the tutorial with the assistance of Ragu Silvertongue. A simple way in which you can do this is to move your Town Hall immediately at the start of the game. They are more than willing to spend their money for the comfort the hotel offers. Get Your Guide Tip 1: Optimize Space From the very beginning it is imperative that you are aware of optimising space. The fame and luxury of the Chteau attract well-to-do guests from all around the world. Lots of polishing of the visual side: assets, colors and fonts. Dominating the skyline of Quebec City, the Chteau Frontenac is a hotel that's as grand as it gets. Pictures of building rewards were tiny. The Quest Overview was made accessible directly from the Guild Expeditions screen. We sped up how long it takes for new quests to pop in. A "don't show again"-checkbox was introduced for the recurring quest aborting confirmation. Let's list the most meaningful ones (we won't list all changes, it's too many ): ![]() In addition to bugfixes, there were also lots of changes. The Beta community provided a tremendous amount of valuable comments and feedback. ![]() We've introduced a better overview for that with a progress bar that is visible when you view the main quest for the event. Firstly, there was the mild confusion that there were 2 event quests that looked the same, even though one of them was for counting progress in the actual questline. There are also significant changes to how we show event quests. Story Quests are a type of quest the player has to deal with. We plan to make use of this new functionality in an upcoming feature. We also wanted to have a UI that accommodates more than 2 quest conditions at a time. The change to the tab-based view will allow for having more quests in progress at the same time. There's a limited amount of space on the left side of the screen, and depending on your resolution, having 5 quests open at a time was already hiding certain other parts of the UI. We're also planning on introducing a third category of "quest", which makes it even more important to have the distinction and better overview. There are currently two main types of quests: standard quests (under "Story"), and event quests, and you can have a few different quests active within each of those categories at a time.Īn example issue that we observed was that you would need to click open and close a few quests to find the quest that you were actually trying to make progress on. We wanted to introduce a chance for better distinction between quests and quest types. Provide a better overview of quests and quest types is the first scenario in the Joan of Arc campaign in Age of Empires II: The Age of Kings. There were actually quite a few things we were aiming to achieve with the new Quests Overview: An Unlikely Scholar is a side quest in Dragon Age: Origins. You can get any of these quests apart from the ones you have already completed.Thank you for wanting to know more! Let's get right to it. Here you go - to rule your kingdom with an iron fist you need iron, right? I have a great plan! If you want to rule your kingdom with an iron fist, I can organize something you need for that.
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